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Database / UPDATED September 8, 2026

Steal An Egg Database: Fields Required for Every Egg

Browse two observed inventory records with exact labels, weights, state and source; keep undisplayed outcomes unknown.

Your next move

Keep each observed egg entry separate. The two records below share the Prehistoric Egg label but show different weights; neither has a sale price, hatch duration or mutation label established by this menu.

Plan this task
  1. Two inventory records
  2. Read the remaining fields
  3. Keep later outcomes as a new state

Two inventory records

These entries occupy the first two positions in the Select an Egg panel. Their weights are copied from the visible labels, while their state is inventory selection before placement.

RecordVisible nameWeightObserved state
NUM-185-APrehistoric Egg838.622KgInventory selection
NUM-185-BPrehistoric Egg27.976KgInventory selection
Inventory picker with two Prehistoric Egg entries and their distinct kilogram labels.
The first two entries supply separate observed records even though their names and icons match. Open full image · Image source

Read the remaining fields

Use unknown for an undisplayed field. Zero would claim a measured quantity, while these screenshots provide no such measurement.

FieldWhat these records establish
IdentityThe displayed inventory label, not a guaranteed future pet species.
Source biomeNot observed at pickup; Prehistoric is part of the displayed egg name.
SizeExact kilograms above; no separate size-tier label is shown.
MutationNo explicit mutation label is established for these two entries.
Hatch stateEgg entries available for inventory selection; no completed hatch or countdown shown here.
Sale promptNot shown; price remains unknown.
Source timeNumerous video at 3:05, uploaded August 24, 2026.
Game identifiersFootage is labelled Steal An Egg on Roblox; the frame does not show a place ID or build number.

Keep later outcomes as a new state

The same recording later displays a result panel naming a Mosasaurus Egg with Bloom. That later mutation state belongs to the processed egg. It should not be copied onto every Prehistoric Egg in the earlier picker.